Re: [Mesa-dev] [PATCH RFC 1/3] glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.

2013-07-15 Thread Carl Worth
Paul Berry writes: > NOTE: This is a candidate for the stable branches. > > Cc: mesa-sta...@lists.freedesktop.org Thanks, Paul. This is merged on the stable branch now. -Carl pgperrTaouzDR.pgp Description: PGP signature ___ mesa-dev mailing list mes

Re: [Mesa-dev] [PATCH RFC 1/3] glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.

2013-07-11 Thread Ian Romanick
On 07/08/2013 10:40 AM, Paul Berry wrote: Previously, we set it equal to MaxVertexUniformComponents. It should be MaxVertexUniformComponents / 4. NOTE: This is a candidate for the stable branches. Cc: mesa-sta...@lists.freedesktop.org Reviewed-by: Ian Romanick --- src/glsl/builtin_varia

[Mesa-dev] [PATCH RFC 1/3] glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.

2013-07-08 Thread Paul Berry
Previously, we set it equal to MaxVertexUniformComponents. It should be MaxVertexUniformComponents / 4. NOTE: This is a candidate for the stable branches. Cc: mesa-sta...@lists.freedesktop.org --- src/glsl/builtin_variables.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a