Re: [Mesa-dev] [PATCH 5/7] EGL: Record the debug object label in _EGLThreadInfo

2016-09-09 Thread Emil Velikov
On 8 September 2016 at 18:47, Adam Jackson wrote: > From: Kyle Brenneman > > Added a field to _EGLThreadInfo to hold the object label for the current > EGL function call. > > Changed the _EGL_FUNC_START macro and _eglSetFuncName function to take > an object type enum and an _EGLResource pointer,

[Mesa-dev] [PATCH 5/7] EGL: Record the debug object label in _EGLThreadInfo

2016-09-08 Thread Adam Jackson
From: Kyle Brenneman Added a field to _EGLThreadInfo to hold the object label for the current EGL function call. Changed the _EGL_FUNC_START macro and _eglSetFuncName function to take an object type enum and an _EGLResource pointer, which it uses to fill in the object label. Removed the command