Re: [Mesa-dev] [PATCH 5/5] i965: remove GLSL IR optimisation loop

2017-01-17 Thread Timothy Arceri
Seem this breaks a bunch of interpolation related tests for some reason. But my main aim was to get thoughts on these numbers and if we are ready to switch this stuff off. On Wed, 2017-01-18 at 13:12 +1100, Timothy Arceri wrote: > Run time for shader-db on my machine goes from ~750 seconds to > ~6

[Mesa-dev] [PATCH 5/5] i965: remove GLSL IR optimisation loop

2017-01-17 Thread Timothy Arceri
Run time for shader-db on my machine goes from ~750 seconds to ~630 seconds. shader-db results BDW: total instructions in shared programs: 12968880 -> 12968298 (-0.00%) instructions in affected programs: 1467035 -> 1466453 (-0.04%) helped: 3632 HURT: 3331 total cycles in shared programs: 2465014