Re: [Mesa-dev] [PATCH 5/5] etnaviv: increment the resource seqno in resource_changed

2017-05-16 Thread Christian Gmeiner
2017-05-10 18:01 GMT+02:00 Lucas Stach : > From: Philipp Zabel > > Just increment the resource seqno instead of setting the texture > seqno to be lower by one than the resource seqno. > > Signed-off-by: Philipp Zabel > Signed-off-by: Lucas Stach Reviewed-by: Christian Gmeiner greets -- Christ

Re: [Mesa-dev] [PATCH 5/5] etnaviv: increment the resource seqno in resource_changed

2017-05-11 Thread Philipp Zabel
On Wed, 2017-05-10 at 20:14 +0200, Wladimir J. van der Laan wrote: > Seems more straightforward, but I don't know the rationale > why it was done the way it was. > > Reviewed-By: Wladimir J. van der Laan The rationale essentially was "the texture must be older than the imported renderable so it

Re: [Mesa-dev] [PATCH 5/5] etnaviv: increment the resource seqno in resource_changed

2017-05-10 Thread Wladimir J. van der Laan
Seems more straightforward, but I don't know the rationale why it was done the way it was. Reviewed-By: Wladimir J. van der Laan On Wed, May 10, 2017 at 06:01:08PM +0200, Lucas Stach wrote: > From: Philipp Zabel > > Just increment the resource seqno instead of setting the texture > seqno to

[Mesa-dev] [PATCH 5/5] etnaviv: increment the resource seqno in resource_changed

2017-05-10 Thread Lucas Stach
From: Philipp Zabel Just increment the resource seqno instead of setting the texture seqno to be lower by one than the resource seqno. Signed-off-by: Philipp Zabel Signed-off-by: Lucas Stach --- src/gallium/drivers/etnaviv/etnaviv_resource.c | 6 +- 1 file changed, 1 insertion(+), 5 delet