Roland, that was great, you caught a lot of stuff, thanks!
- Original Message -
> Am 10.06.2013 16:31, schrieb Zack Rusin:
> > Works similarly to clip distance. If the cull distance is negative
> > for all vertices against a specific plane then the primitive
> > is culled.
> >
> > Signed-
Thanks a lot for the reviews Brian!
- Original Message -
> On 06/10/2013 08:31 AM, Zack Rusin wrote:
> > Works similarly to clip distance. If the cull distance is negative
> > for all vertices against a specific plane then the primitive
> > is culled.
> >
> > Signed-off-by: Zack Rusin
> >
Am 10.06.2013 16:31, schrieb Zack Rusin:
> Works similarly to clip distance. If the cull distance is negative
> for all vertices against a specific plane then the primitive
> is culled.
>
> Signed-off-by: Zack Rusin
> ---
> src/gallium/auxiliary/draw/draw_context.c | 17
> src/galli
On 06/10/2013 08:31 AM, Zack Rusin wrote:
Works similarly to clip distance. If the cull distance is negative
for all vertices against a specific plane then the primitive
is culled.
Signed-off-by: Zack Rusin
---
src/gallium/auxiliary/draw/draw_context.c | 17
src/gallium/auxiliar
Works similarly to clip distance. If the cull distance is negative
for all vertices against a specific plane then the primitive
is culled.
Signed-off-by: Zack Rusin
---
src/gallium/auxiliary/draw/draw_context.c | 17
src/gallium/auxiliary/draw/draw_gs.c|6 ++
src/gal