Re: [Mesa-dev] [PATCH 40/41] main: Checking for cube completeness in GetTextureImage.

2014-12-31 Thread Anuj Phogat
On Wed, Dec 31, 2014 at 4:42 PM, Laura Ekstrand wrote: > I began adding to my comment as you suggested, but found out that cube > completeness only applies to the base level of a cube map. So I had to > modify this patch to check for cube completeness of an arbitrary level. I > will be sending o

Re: [Mesa-dev] [PATCH 40/41] main: Checking for cube completeness in GetTextureImage.

2014-12-31 Thread Laura Ekstrand
I began adding to my comment as you suggested, but found out that cube completeness only applies to the base level of a cube map. So I had to modify this patch to check for cube completeness of an arbitrary level. I will be sending out a new patch "Checking for cube completeness in GetTextureImag

Re: [Mesa-dev] [PATCH 40/41] main: Checking for cube completeness in GetTextureImage.

2014-12-31 Thread Anuj Phogat
On Mon, Dec 15, 2014 at 5:22 PM, Laura Ekstrand wrote: > This is part of a potential solution to Khronos Bug 13223. Cube completeness > is a concept from glGenerateMipmap, but it seems reasonable to check for it in > GetTextureImage when the target is GL_TEXTURE_CUBE_MAP. Add this to the comment

[Mesa-dev] [PATCH 40/41] main: Checking for cube completeness in GetTextureImage.

2014-12-15 Thread Laura Ekstrand
This is part of a potential solution to Khronos Bug 13223. Cube completeness is a concept from glGenerateMipmap, but it seems reasonable to check for it in GetTextureImage when the target is GL_TEXTURE_CUBE_MAP. --- src/mesa/main/texgetimage.c | 25 + 1 file changed, 13 in