On Wed, Aug 10, 2016 at 11:14 AM, Ian Romanick wrote:
> On 08/09/2016 07:30 PM, Kenneth Graunke wrote:
> > This tries to move comparisons (a common source of boolean values)
> > closer to their first use. For GPUs which use condition codes,
> > this can eliminate a lot of temporary booleans and
On 08/09/2016 07:30 PM, Kenneth Graunke wrote:
> This tries to move comparisons (a common source of boolean values)
> closer to their first use. For GPUs which use condition codes,
> this can eliminate a lot of temporary booleans and comparisons
> which reload the condition code register based on
This tries to move comparisons (a common source of boolean values)
closer to their first use. For GPUs which use condition codes,
this can eliminate a lot of temporary booleans and comparisons
which reload the condition code register based on a boolean.
Signed-off-by: Kenneth Graunke
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src/co