On Tue, Jul 22, 2014 at 3:09 PM, Neil Roberts wrote:
> This adds compressors for all four of the BPTC compressed-texture formats. For
> the RGB and SRGB normalized BPTC textures it works by first compressing each
> 4x4 block using the existing DXT3 compressor and then converting it to a BPTC
> blo
This adds compressors for all four of the BPTC compressed-texture formats. For
the RGB and SRGB normalized BPTC textures it works by first compressing each
4x4 block using the existing DXT3 compressor and then converting it to a BPTC
block. The BPTC block loses one bit of information on the green c