Two tiny edits, that just occurred to me, are below...
On 09/06/2013 07:57 PM, Matt Turner wrote:
> Because why doesn't GLSL allow you to do this already?
> ---
> docs/specs/MESA_shader_integer_mix.spec | 125
>
> src/glsl/builtin_functions.cpp | 15 +++
On Fri, Sep 6, 2013 at 10:53 PM, Kenneth Graunke wrote:
>> +2) Should we mix() to select between boolean components?
>
>
> I feel like there should be a word between "Should we" and "mix()". Perhaps
> "Should we allow mix() to select between boolean components"?
Yes, definitely missing a word
On 09/06/2013 05:57 PM, Matt Turner wrote:
Because why doesn't GLSL allow you to do this already?
---
docs/specs/MESA_shader_integer_mix.spec | 125
src/glsl/builtin_functions.cpp | 15
src/glsl/glcpp/glcpp-parse.y| 3 +
src/glsl/
Because why doesn't GLSL allow you to do this already?
---
docs/specs/MESA_shader_integer_mix.spec | 125
src/glsl/builtin_functions.cpp | 15
src/glsl/glcpp/glcpp-parse.y| 3 +
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/