Re: [Mesa-dev] [PATCH 4/4] i965: Track the depth and render caches separately

2017-11-06 Thread Jason Ekstrand
FYI: This appears to help Car Chase by around 1%. Not much, but I'll take it. On Mon, Nov 6, 2017 at 1:38 PM, Jason Ekstrand wrote: > Previously, we just had one hash set for tracking depth and render > caches called brw_context::render_cache. This is less than ideal > because the depth and re

[Mesa-dev] [PATCH 4/4] i965: Track the depth and render caches separately

2017-11-06 Thread Jason Ekstrand
Previously, we just had one hash set for tracking depth and render caches called brw_context::render_cache. This is less than ideal because the depth and render caches are separate and we can't track moves between the depth and the render caches. This limitation led to some unnecessary flushing a