On Sep 19, 2015 3:31 PM, "Jason Ekstrand" wrote:
>
>
> On Sep 18, 2015 1:29 PM, "Kenneth Graunke" wrote:
> >
> > On Friday, September 18, 2015 10:55:34 AM Jason Ekstrand wrote:
> > > Um, why? I'm sure you have some reason but I don't immediately see
how a
> > > progress flag from lower_vec_to_mo
On Sep 18, 2015 1:29 PM, "Kenneth Graunke" wrote:
>
> On Friday, September 18, 2015 10:55:34 AM Jason Ekstrand wrote:
> > Um, why? I'm sure you have some reason but I don't immediately see how
a
> > progress flag from lower_vec_to_movs is useful. Some of the others
> > definitely are.
> > --Jaso
On Friday, September 18, 2015 10:55:34 AM Jason Ekstrand wrote:
> Um, why? I'm sure you have some reason but I don't immediately see how a
> progress flag from lower_vec_to_movs is useful. Some of the others
> definitely are.
> --Jason
Sorry, I should have explained in at least one of the patche
Um, why? I'm sure you have some reason but I don't immediately see how a
progress flag from lower_vec_to_movs is useful. Some of the others
definitely are.
--Jason
On Sep 18, 2015 10:37 AM, "Kenneth Graunke" wrote:
> Signed-off-by: Kenneth Graunke
> ---
> src/glsl/nir/nir.h
Signed-off-by: Kenneth Graunke
---
src/glsl/nir/nir.h | 2 +-
src/glsl/nir/nir_lower_vec_to_movs.c | 16
2 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 31c0c27..0950289 100644
--- a/src/glsl/nir/nir