On Sun, Sep 26, 2010 at 10:08:43AM -0700, Ian Romanick wrote:
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> Ville Syrjälä wrote:
> > On Fri, Sep 24, 2010 at 05:08:49PM -0700, Eric Anholt wrote:
> >> This drops the screen-depth-dependent texture formatting and
> >> force-16-bits option. Th
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Ville Syrjälä wrote:
> On Fri, Sep 24, 2010 at 05:08:49PM -0700, Eric Anholt wrote:
>> This drops the screen-depth-dependent texture formatting and
>> force-16-bits option. The (default) screen depth dependency of format
>> choice for unsized internal
On Fri, Sep 24, 2010 at 05:08:49PM -0700, Eric Anholt wrote:
> This drops the screen-depth-dependent texture formatting and
> force-16-bits option. The (default) screen depth dependency of format
> choice for unsized internal formats would have resulted in additional
> banding on 16-bit screens si
This drops the screen-depth-dependent texture formatting and
force-16-bits option. The (default) screen depth dependency of format
choice for unsized internal formats would have resulted in additional
banding on 16-bit screens since 32-bit textures would get truncated
down to 16 bits before dither