Re: [Mesa-dev] [PATCH 3/5] intel: emit is_indexed_draw in the same VE than gl_DrawID

2018-04-30 Thread Jason Ekstrand
On Sat, Apr 28, 2018 at 5:09 AM, Antia Puentes wrote: > The Vertex Elements are now: > * VE 1: > * VE 2: > > VE1 is it kept as it was before, VE2 additionally contains the new > system value. > --- > src/intel/compiler/brw_fs_nir.cpp | 2 ++ > src/intel/compiler/brw_nir.c

[Mesa-dev] [PATCH 3/5] intel: emit is_indexed_draw in the same VE than gl_DrawID

2018-04-28 Thread Antia Puentes
The Vertex Elements are now: * VE 1: * VE 2: VE1 is it kept as it was before, VE2 additionally contains the new system value. --- src/intel/compiler/brw_fs_nir.cpp | 2 ++ src/intel/compiler/brw_nir.c | 11 +-- src/intel/compiler/brw_vec4.cpp | 14