Re: [Mesa-dev] [PATCH 3/4] mesa: remove MESA_GLSL=no_opts env option

2017-03-30 Thread Emil Velikov
On 30 March 2017 at 17:44, Brian Paul wrote: > On 03/30/2017 05:26 AM, Timothy Arceri wrote: >> >> This is confusing because is only applys to ARB shaders, and because > > > s/ARB shaders/GL_ARB_vertex/fragment_program/ > >> of that its also not very useful. >> >> If someone requires this for debu

Re: [Mesa-dev] [PATCH 3/4] mesa: remove MESA_GLSL=no_opts env option

2017-03-30 Thread Timothy Arceri
On 31/03/17 03:44, Brian Paul wrote: On 03/30/2017 05:26 AM, Timothy Arceri wrote: This is confusing because is only applys to ARB shaders, and because s/ARB shaders/GL_ARB_vertex/fragment_program/ of that its also not very useful. If someone requires this for debugging they can just make

Re: [Mesa-dev] [PATCH 3/4] mesa: remove MESA_GLSL=no_opts env option

2017-03-30 Thread Brian Paul
On 03/30/2017 05:26 AM, Timothy Arceri wrote: This is confusing because is only applys to ARB shaders, and because s/ARB shaders/GL_ARB_vertex/fragment_program/ of that its also not very useful. If someone requires this for debugging they can just make an ad-hoc code change. I think I'm th

[Mesa-dev] [PATCH 3/4] mesa: remove MESA_GLSL=no_opts env option

2017-03-30 Thread Timothy Arceri
This is confusing because is only applys to ARB shaders, and because of that its also not very useful. If someone requires this for debugging they can just make an ad-hoc code change. --- docs/shading.html | 1 - src/mesa/main/mtypes.h | 15 +++ src/mesa/main/s