On Mon, Nov 24, 2014 at 12:28 AM, Kenneth Graunke wrote:
> Previously, the prototypes for brw_vs/gs/fs_precompile were scattered
> between brw_vs.h (C), brw_gs.h (C), and brw_fs.h (C++ only). Also,
> brw_fs_precompile had C++ linkage, while the others were C.
>
> This patch moves all the prototyp
Previously, the prototypes for brw_vs/gs/fs_precompile were scattered
between brw_vs.h (C), brw_gs.h (C), and brw_fs.h (C++ only). Also,
brw_fs_precompile had C++ linkage, while the others were C.
This patch moves all the prototypes to a central location (brw_shader.h)
and makes brw_fs_precompile