On 22.11.2016 02:20, Marek Olšák wrote:
From: Marek Olšák
for debugging
---
src/compiler/glsl/linker.cpp | 8
src/mesa/main/mtypes.h | 1 +
2 files changed, 9 insertions(+)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 61a029c..9678a74 100644
--
IMO we should wrap all these with:
#ifdef DEBUG
Including the existing SourceChecksum declaration of SourceChecksum in
gl_shader.
With those changes series is:
Reviewed-by: Timothy Arceri
On Tue, 2016-11-22 at 02:20 +0100, Marek Olšák wrote:
> From: Marek Olšák
>
> for debugging
> ---
> sr
From: Marek Olšák
for debugging
---
src/compiler/glsl/linker.cpp | 8
src/mesa/main/mtypes.h | 1 +
2 files changed, 9 insertions(+)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 61a029c..9678a74 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src