On 07/13/2016 03:57 PM, Brian Paul wrote:
When we call ctx->Driver.TestProxyTexImage() we want to have the
texture object's Immutable and NumLevels fields initialized so that
the function doesn't have to guess about the number of mipmap levels.
But since the proxy textures are shared by the old
When we call ctx->Driver.TestProxyTexImage() we want to have the
texture object's Immutable and NumLevels fields initialized so that
the function doesn't have to guess about the number of mipmap levels.
But since the proxy textures are shared by the old glTexImage() and
new glTexStorage(), we can'