Re: [Mesa-dev] [PATCH 3/3] mesa: Use _mesa_detach_renderbuffer when deleting a texture

2013-08-12 Thread Chad Versace
On 08/08/2013 04:23 PM, Ian Romanick wrote: From: Ian Romanick The functional change is that now invalidate_framebuffer is called if the texture is actually detached from one of the currently bound FBOs. Previously this was only done for renderbuffers. The remaining changes make the texture de

[Mesa-dev] [PATCH 3/3] mesa: Use _mesa_detach_renderbuffer when deleting a texture

2013-08-08 Thread Ian Romanick
From: Ian Romanick The functional change is that now invalidate_framebuffer is called if the texture is actually detached from one of the currently bound FBOs. Previously this was only done for renderbuffers. The remaining changes make the texture delete path look more similar to the renderbuffe