On 11/17/2011 08:24 AM, Eric Anholt wrote:
On Wed, 16 Nov 2011 11:08:23 -0800, "Ian Romanick" wrote:
From: Ian Romanick
Previously the fixed-function fragment shader was tracked as a
gl_program. This means that it shows up in the driver as a Mesa IR
program instead of as a GLSL IR program. I
On Wed, 16 Nov 2011 11:08:23 -0800, "Ian Romanick" wrote:
> From: Ian Romanick
>
> Previously the fixed-function fragment shader was tracked as a
> gl_program. This means that it shows up in the driver as a Mesa IR
> program instead of as a GLSL IR program. If a driver doesn't generate
> Mesa
From: Ian Romanick
Previously the fixed-function fragment shader was tracked as a
gl_program. This means that it shows up in the driver as a Mesa IR
program instead of as a GLSL IR program. If a driver doesn't generate
Mesa IR from the GLSL IR, that program is empty. If the program is
empty th