On 08/11/2016 10:22 AM, Ilia Mirkin wrote:
On Thu, Aug 11, 2016 at 1:11 PM, Chad Versace wrote:
If check_textarget() determined that textarget was incorrect, it emitted
GL_INVALID_OPERATION. This is the correct behavior when textarget is
a valid GLenum but an invalid parameter to the current v
On Thu, Aug 11, 2016 at 1:11 PM, Chad Versace wrote:
> If check_textarget() determined that textarget was incorrect, it emitted
> GL_INVALID_OPERATION. This is the correct behavior when textarget is
> a valid GLenum but an invalid parameter to the current variant of
> glFramebufferTexture*().
>
>
On 08/11/2016 10:11 AM, Chad Versace wrote:
> If check_textarget() determined that textarget was incorrect, it emitted
> GL_INVALID_OPERATION. This is the correct behavior when textarget is
> a valid GLenum but an invalid parameter to the current variant of
> glFramebufferTexture*().
>
> However,
If check_textarget() determined that textarget was incorrect, it emitted
GL_INVALID_OPERATION. This is the correct behavior when textarget is
a valid GLenum but an invalid parameter to the current variant of
glFramebufferTexture*().
However, when textarget is not a GLenum at all, then the GL spec