On Jan 10, 2014 8:47 PM, Chris Forbes wrote:
>
> Oops. Thanks for fixing this.
>
> I don't think you want this in 10.0 though -- ARB_draw_indirect only
> landed in 10.1/master.
In that case I guess back porting this to 10.0 would probably not work so well.
Thanks for the review.
--Aaron
>
Oops. Thanks for fixing this.
I don't think you want this in 10.0 though -- ARB_draw_indirect only
landed in 10.1/master.
Reviewed-by: Chris Forbes
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ctx->DrawIndirectBuffer wasn't being free'd in _mesa_free_buffer_objects
With this patch, "valgrind --leak-check=full glxgears" on evergreen (CEDAR)
now shows:
LEAK SUMMARY:
definitely lost: 0 bytes in 0 blocks
indirectly lost: 0 bytes in 0 blocks
possibly lost: 0 bytes in 0 blocks