Re: [Mesa-dev] [PATCH 3/3] glsl: Drop shader_bit_encoding version checks.

2013-09-17 Thread Kenneth Graunke
On 09/16/2013 02:20 PM, Paul Berry wrote: > On 13 September 2013 11:25, Kenneth Graunke > wrote: > > We now set the ARB_shader_bit_encoding flag for versions that support > this functionality, so we don't need to double check it here. > > Signed-off-by:

Re: [Mesa-dev] [PATCH 3/3] glsl: Drop shader_bit_encoding version checks.

2013-09-17 Thread Ian Romanick
On 09/16/2013 04:20 PM, Paul Berry wrote: > On 13 September 2013 11:25, Kenneth Graunke > wrote: > > We now set the ARB_shader_bit_encoding flag for versions that support > this functionality, so we don't need to double check it here. > > Signed-off-by:

Re: [Mesa-dev] [PATCH 3/3] glsl: Drop shader_bit_encoding version checks.

2013-09-16 Thread Paul Berry
On 13 September 2013 11:25, Kenneth Graunke wrote: > We now set the ARB_shader_bit_encoding flag for versions that support > this functionality, so we don't need to double check it here. > > Signed-off-by: Kenneth Graunke > Cc: Ian Romanick > --- > src/glsl/builtin_functions.cpp | 3 +-- > 1 f

[Mesa-dev] [PATCH 3/3] glsl: Drop shader_bit_encoding version checks.

2013-09-13 Thread Kenneth Graunke
We now set the ARB_shader_bit_encoding flag for versions that support this functionality, so we don't need to double check it here. Signed-off-by: Kenneth Graunke Cc: Ian Romanick --- src/glsl/builtin_functions.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/glsl/b