On Friday, August 17, 2018 1:06:28 PM PDT Jason Ekstrand wrote:
> Now that the drivers are lowering to surface indices themselves, we no
> longer need to push the surface index into the shader.
> ---
> src/intel/compiler/brw_compiler.h| 16 ++--
> .../compiler/brw_nir_l
Now that the drivers are lowering to surface indices themselves, we no
longer need to push the surface index into the shader.
---
src/intel/compiler/brw_compiler.h| 16 ++--
.../compiler/brw_nir_lower_image_load_store.c| 3 ---
src/intel/vulkan/anv_nir_apply_pipeli