Re: [Mesa-dev] [PATCH 20/59] glsl: Add 64-bit integer support to some operations.

2016-10-26 Thread Ian Romanick
On 10/26/2016 01:42 PM, Matt Turner wrote: > On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick wrote: >> From: Dave Airlie >> >> This adds 64-bit integer support to some AST and IR operations where >> it is needed. >> >> Signed-off-by: Dave Airlie >> Reviewed-by: Ian Romanick >> --- >> src/compile

Re: [Mesa-dev] [PATCH 20/59] glsl: Add 64-bit integer support to some operations.

2016-10-26 Thread Matt Turner
On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick wrote: > From: Dave Airlie > > This adds 64-bit integer support to some AST and IR operations where > it is needed. > > Signed-off-by: Dave Airlie > Reviewed-by: Ian Romanick > --- > src/compiler/glsl/ast_to_hir.cpp | 12 ++-- > src/compil

[Mesa-dev] [PATCH 20/59] glsl: Add 64-bit integer support to some operations.

2016-10-25 Thread Ian Romanick
From: Dave Airlie This adds 64-bit integer support to some AST and IR operations where it is needed. Signed-off-by: Dave Airlie Reviewed-by: Ian Romanick --- src/compiler/glsl/ast_to_hir.cpp | 12 ++-- src/compiler/glsl/ir_validate.cpp | 4 ++-- 2 files changed, 8 insertions(+), 8 d