On 08/25/2011 11:19 PM, Chia-I Wu wrote:
> On Fri, Aug 26, 2011 at 2:05 PM, Chia-I Wu wrote:
>> On Fri, Aug 26, 2011 at 12:55 PM, Chad Versace wrote:
>>> [CC'ing krh because I learned much of this from him, so may have some
>>> insight to share with us.]
>>>
>>> On 08/25/2011 08:14 PM, Chia-I Wu
On Fri, Aug 26, 2011 at 2:05 AM, Chia-I Wu wrote:
> On Fri, Aug 26, 2011 at 12:55 PM, Chad Versace wrote:
>> [CC'ing krh because I learned much of this from him, so may have some
>> insight to share with us.]
>>
>> On 08/25/2011 08:14 PM, Chia-I Wu wrote:
>>> On Fri, Aug 26, 2011 at 4:09 AM, Chad
On Fri, Aug 26, 2011 at 8:36 PM, Kristensen, Kristian H
wrote:
[snip]
>> There is no pixmap in Android so it can be ignored. As for pbuffers,
>> which I plan to support as a follow-on commit, it works pretty much
>> the same as the windows except that the back buffer is also allocated
>> by EGL.
On Fri, Aug 26, 2011 at 2:05 PM, Chia-I Wu wrote:
> On Fri, Aug 26, 2011 at 12:55 PM, Chad Versace wrote:
>> [CC'ing krh because I learned much of this from him, so may have some
>> insight to share with us.]
>>
>> On 08/25/2011 08:14 PM, Chia-I Wu wrote:
>>> On Fri, Aug 26, 2011 at 4:09 AM, Chad
On Fri, Aug 26, 2011 at 12:55 PM, Chad Versace wrote:
> [CC'ing krh because I learned much of this from him, so may have some
> insight to share with us.]
>
> On 08/25/2011 08:14 PM, Chia-I Wu wrote:
>> On Fri, Aug 26, 2011 at 4:09 AM, Chad Versace wrote:
>>> On 08/24/2011 06:20 PM, Chia-I Wu wro
[CC'ing krh because I learned much of this from him, so may have some
insight to share with us.]
On 08/25/2011 08:14 PM, Chia-I Wu wrote:
> On Fri, Aug 26, 2011 at 4:09 AM, Chad Versace wrote:
>> On 08/24/2011 06:20 PM, Chia-I Wu wrote:
>>> On Thu, Aug 25, 2011 at 8:58 AM, Chad Versace wrote:
>>
On Fri, Aug 26, 2011 at 4:09 AM, Chad Versace wrote:
> On 08/24/2011 06:20 PM, Chia-I Wu wrote:
>> On Thu, Aug 25, 2011 at 8:58 AM, Chad Versace wrote:
>> Comments below.
>>
>> On 08/23/2011 08:10 PM, Chia-I Wu wrote:
> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
On 08/24/2011 06:20 PM, Chia-I Wu wrote:
> On Thu, Aug 25, 2011 at 8:58 AM, Chad Versace wrote:
> Comments below.
>
> On 08/23/2011 08:10 PM, Chia-I Wu wrote:
Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
with drm_gralloc, where back buffers of windows are backed
On Thu, Aug 25, 2011 at 8:58 AM, Chad Versace wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Comments below.
>
> On 08/23/2011 08:10 PM, Chia-I Wu wrote:
>> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
>> with drm_gralloc, where back buffers of windows are bac
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Comments below.
On 08/23/2011 08:10 PM, Chia-I Wu wrote:
> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
> with drm_gralloc, where back buffers of windows are backed by GEM
> objects.
>
> In Android a native window has a queue
2011/8/24 Chia-I Wu :
> On Wed, Aug 24, 2011 at 7:01 PM, Benjamin Franzke
> wrote:
>> 2011/8/24 Chia-I Wu :
>>> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
>>> with drm_gralloc, where back buffers of windows are backed by GEM
>>> objects.
>>>
>>> In Android a native window
On Wed, Aug 24, 2011 at 7:01 PM, Benjamin Franzke
wrote:
> 2011/8/24 Chia-I Wu :
>> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
>> with drm_gralloc, where back buffers of windows are backed by GEM
>> objects.
>>
>> In Android a native window has a queue of back buffers all
2011/8/24 Chia-I Wu :
> Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
> with drm_gralloc, where back buffers of windows are backed by GEM
> objects.
>
> In Android a native window has a queue of back buffers allocated by the
> server, through drm_gralloc. For each frame, EGL
Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
with drm_gralloc, where back buffers of windows are backed by GEM
objects.
In Android a native window has a queue of back buffers allocated by the
server, through drm_gralloc. For each frame, EGL needs to
dequeue the next bac
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