Re: [Mesa-dev] [PATCH 2/2] swr: simd16 shaders work in progress

2017-10-11 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Oct 11, 2017, at 10:50 AM, Rowley, Timothy O > wrote: > > Start building vertex shaders as simd16. > > Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment. > > Cc: Bruce Cherniak > --- > src/gallium/drivers/swr/swr_screen.cpp | 6 ++ >

[Mesa-dev] [PATCH 2/2] swr: simd16 shaders work in progress

2017-10-11 Thread Tim Rowley
Start building vertex shaders as simd16. Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment. Cc: Bruce Cherniak --- src/gallium/drivers/swr/swr_screen.cpp | 6 ++ src/gallium/drivers/swr/swr_screen.h | 3 +++ src/gallium/drivers/swr/swr_shader.cpp | 14 --