Reviewed-by: Bruce Cherniak
> On Oct 11, 2017, at 10:50 AM, Rowley, Timothy O
> wrote:
>
> Start building vertex shaders as simd16.
>
> Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment.
>
> Cc: Bruce Cherniak
> ---
> src/gallium/drivers/swr/swr_screen.cpp | 6 ++
>
Start building vertex shaders as simd16.
Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment.
Cc: Bruce Cherniak
---
src/gallium/drivers/swr/swr_screen.cpp | 6 ++
src/gallium/drivers/swr/swr_screen.h | 3 +++
src/gallium/drivers/swr/swr_shader.cpp | 14 --