Re: [Mesa-dev] [PATCH 2/2] softpipe: fix shadow1d tests.

2011-12-19 Thread Dave Airlie
> > > That looks better.  Would you mind checking that the TGSI docs properly > describe which coordinate components are used for array indexing, shadow > distance, etc. I've sent a tgsi doc update, not really sure how we plan on handling, float texture (samplerCubeShadow sampler, vec4 P [, float

Re: [Mesa-dev] [PATCH 2/2] softpipe: fix shadow1d tests.

2011-12-19 Thread Brian Paul
On 12/19/2011 04:53 AM, Dave Airlie wrote: From: Dave Airlie This fixes the piglit glsl-1.10 shadow1D related tests. Signed-off-by: Dave Airlie --- src/gallium/auxiliary/tgsi/tgsi_exec.c | 14 +- 1 files changed, 13 insertions(+), 1 deletions(-) diff --git a/src/gallium/auxili

[Mesa-dev] [PATCH 2/2] softpipe: fix shadow1d tests.

2011-12-19 Thread Dave Airlie
From: Dave Airlie This fixes the piglit glsl-1.10 shadow1D related tests. Signed-off-by: Dave Airlie --- src/gallium/auxiliary/tgsi/tgsi_exec.c | 14 +- 1 files changed, 13 insertions(+), 1 deletions(-) diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary