On 10/09/2013 05:13 PM, Chad Versace wrote:
On 10/09/2013 03:14 PM, Ian Romanick wrote:
On 10/09/2013 02:49 PM, Chad Versace wrote:
On 10/08/2013 04:27 PM, Ben Widawsky wrote:
+ }
+ hz_height /= 2;
+ break;
+ default:
+ perf_debug("Unknown depthbuffer texture type (%d).",
On 10/09/2013 03:14 PM, Ian Romanick wrote:
On 10/09/2013 02:49 PM, Chad Versace wrote:
On 10/08/2013 04:27 PM, Ben Widawsky wrote:
+ }
+ hz_height /= 2;
+ break;
+ default:
+ perf_debug("Unknown depthbuffer texture type (%d).", mt->target);
I thought I commented on the
On 10/09/2013 02:49 PM, Chad Versace wrote:
> On 10/08/2013 04:27 PM, Ben Widawsky wrote:
>> + }
>> + hz_height /= 2;
>> + break;
>> + default:
>> + perf_debug("Unknown depthbuffer texture type (%d).", mt->target);
>
> I thought I commented on the perf_debug() before, but may
On 10/08/2013 04:27 PM, Ben Widawsky wrote:
After the last patch, we can replace the region allocated in the miptree
creation with a more straightforward (and hopefully smaller resulting)
buffer based on the bspec's allocation formula.
Since I am relatively new to this part of the bspec, I would
After the last patch, we can replace the region allocated in the miptree
creation with a more straightforward (and hopefully smaller resulting)
buffer based on the bspec's allocation formula.
Since I am relatively new to this part of the bspec, I would very much
appreciate scrutiny during review o
On Thu, Sep 26, 2013 at 01:28:47PM -0700, Chad Versace wrote:
> On 09/22/2013 10:37 AM, Ben Widawsky wrote:
> >After the last patch, we can replace the region allocated in the miptree
> >creation with a more straightforward (and hopefully smaller resulting)
> >buffer based on the bspec's allocation
On 09/22/2013 10:37 AM, Ben Widawsky wrote:
After the last patch, we can replace the region allocated in the miptree
creation with a more straightforward (and hopefully smaller resulting)
buffer based on the bspec's allocation formula.
Since I am relatively new to this part of the bspec, I would
On Sun, Sep 22, 2013 at 10:37:19AM -0700, Ben Widawsky wrote:
> After the last patch, we can replace the region allocated in the miptree
> creation with a more straightforward (and hopefully smaller resulting)
> buffer based on the bspec's allocation formula.
>
> Since I am relatively new to this
After the last patch, we can replace the region allocated in the miptree
creation with a more straightforward (and hopefully smaller resulting)
buffer based on the bspec's allocation formula.
Since I am relatively new to this part of the bspec, I would very much
appreciate scrutiny during review o