On Fri, Jul 3, 2015 at 12:58 AM, Iago Toral wrote:
> On Thu, 2015-07-02 at 09:31 +0200, Iago Toral wrote:
>> On Tue, 2015-06-30 at 11:32 -0700, Jason Ekstrand wrote:
>> > I'm not sure what I think about adding an is_scalar flag vs. having
>> > _scalar and _vec4 versions of each function. My feeli
On Thu, 2015-07-02 at 09:31 +0200, Iago Toral wrote:
> On Tue, 2015-06-30 at 11:32 -0700, Jason Ekstrand wrote:
> > I'm not sure what I think about adding an is_scalar flag vs. having
> > _scalar and _vec4 versions of each function. My feeling is that once
> > we tweak assign_var_locations as I me
On Tue, 2015-06-30 at 11:32 -0700, Jason Ekstrand wrote:
> I'm not sure what I think about adding an is_scalar flag vs. having
> _scalar and _vec4 versions of each function. My feeling is that once
> we tweak assign_var_locations as I mentioned for vec4 outputs, we'll
> find that we want to have t
I'm not sure what I think about adding an is_scalar flag vs. having
_scalar and _vec4 versions of each function. My feeling is that once
we tweak assign_var_locations as I mentioned for vec4 outputs, we'll
find that we want to have them separate. The big thing here is that
I'd rather have _vec4 a
From: Iago Toral Quiroga
The current implementation operates in scalar mode only, so add a vec4
mode where types are padded to vec4 sizes.
This will be useful in the i965 driver for its vec4 nir backend
(and possbly other drivers that have vec4-based shaders).
Bugzilla: https://bugs.freedesktop