From: Andres Rodriguez
We need vulkan and gl to produce the same UUIDs. Therefore we should
keep the mechanism to compute these in a common location to guarantee
they are updated in lockstep.
Signed-off-by: Andres Rodriguez
Reviewed-by: Marek Olšák
---
src/amd/common/ac_gpu_info.c | 27 ++
From: Andres Rodriguez
We need vulkan and gl to produce the same UUIDs. Therefore we should
keep the mechanism to compute these in a common location to guarantee
they are updated in lockstep.
Signed-off-by: Andres Rodriguez
Reviewed-by: Marek Olšák
---
src/amd/common/ac_gpu_info.c | 27 ++