On Fri, Jan 9, 2015 at 8:24 PM, Connor Abbott wrote:
> On Fri, Jan 9, 2015 at 11:04 PM, Jason Ekstrand
> wrote:
> > This solves a number of problems. First is the ability to change the
> > number of sources that a texture instruction has. Second, it solves the
> > delema that may occur if a te
On Fri, Jan 9, 2015 at 11:04 PM, Jason Ekstrand wrote:
> This solves a number of problems. First is the ability to change the
> number of sources that a texture instruction has. Second, it solves the
> delema that may occur if a texture instruction has more than 4 sources.
> ---
> src/glsl/nir/
Ok, with the assert removed,
Reviewed-by: Connor Abbott
On Fri, Jan 9, 2015 at 11:16 PM, Jason Ekstrand wrote:
>
>
> On Fri, Jan 9, 2015 at 8:04 PM, Jason Ekstrand wrote:
>>
>> This solves a number of problems. First is the ability to change the
>> number of sources that a texture instruction
On Fri, Jan 9, 2015 at 8:04 PM, Jason Ekstrand wrote:
> This solves a number of problems. First is the ability to change the
> number of sources that a texture instruction has. Second, it solves the
> delema that may occur if a texture instruction has more than 4 sources.
> ---
> src/glsl/nir/
This solves a number of problems. First is the ability to change the
number of sources that a texture instruction has. Second, it solves the
delema that may occur if a texture instruction has more than 4 sources.
---
src/glsl/nir/glsl_to_nir.cpp | 36