On Mon, Aug 29, 2016 at 8:29 PM, Bas Nieuwenhuizen
wrote:
> Hi Marek,
>
> I don't think this accounts for the fast clear bits? unorm->uint and
> snorm<->sint should have compatible clear values, but otherwise we may
> need to eliminate the fast clears.
That's a good point.
I propose that this pa
Hi Marek,
I don't think this accounts for the fast clear bits? unorm->uint and
snorm<->sint should have compatible clear values, but otherwise we may
need to eliminate the fast clears.
Yours sincerely,
Bas Nieuwenhuizen
On Mon, Aug 29, 2016 at 5:28 PM, Marek Olšák wrote:
> From: Marek Olšák
>
From: Marek Olšák
DCC is limited in how texture formats can be reinterpreted using texture
views. If we get a view format that is incompatible with the initial
texture format with respect to DCC, disable DCC.
There is a new piglit which tests all format combinations.
What works and what doesn't