Re: [Mesa-dev] [PATCH 11/20] radeonsi: fix texture format reinterpretation with DCC

2016-08-29 Thread Marek Olšák
On Mon, Aug 29, 2016 at 8:29 PM, Bas Nieuwenhuizen wrote: > Hi Marek, > > I don't think this accounts for the fast clear bits? unorm->uint and > snorm<->sint should have compatible clear values, but otherwise we may > need to eliminate the fast clears. That's a good point. I propose that this pa

Re: [Mesa-dev] [PATCH 11/20] radeonsi: fix texture format reinterpretation with DCC

2016-08-29 Thread Bas Nieuwenhuizen
Hi Marek, I don't think this accounts for the fast clear bits? unorm->uint and snorm<->sint should have compatible clear values, but otherwise we may need to eliminate the fast clears. Yours sincerely, Bas Nieuwenhuizen On Mon, Aug 29, 2016 at 5:28 PM, Marek Olšák wrote: > From: Marek Olšák >

[Mesa-dev] [PATCH 11/20] radeonsi: fix texture format reinterpretation with DCC

2016-08-29 Thread Marek Olšák
From: Marek Olšák DCC is limited in how texture formats can be reinterpreted using texture views. If we get a view format that is incompatible with the initial texture format with respect to DCC, disable DCC. There is a new piglit which tests all format combinations. What works and what doesn't