On 30 July 2013 11:13, Kenneth Graunke wrote:
> On 07/28/2013 11:03 PM, Paul Berry wrote:
>
>> From: Bryan Cain
>>
>> v2 (Paul Berry ): Account for rework of
>> builtin_variables.cpp. Use INTERP_QUALIFIER_FLAT for gl_PrimitiveID
>> so that it will obey provoking vertex conventions. Convert to
On 07/28/2013 11:03 PM, Paul Berry wrote:
From: Bryan Cain
v2 (Paul Berry ): Account for rework of
builtin_variables.cpp. Use INTERP_QUALIFIER_FLAT for gl_PrimitiveID
so that it will obey provoking vertex conventions. Convert to GLSL
1.50 style geometry shaders.
---
src/glsl/builtin_variabl
From: Bryan Cain
v2 (Paul Berry ): Account for rework of
builtin_variables.cpp. Use INTERP_QUALIFIER_FLAT for gl_PrimitiveID
so that it will obey provoking vertex conventions. Convert to GLSL
1.50 style geometry shaders.
---
src/glsl/builtin_variables.cpp | 11 +--
src/gl