On 11/11/2011 10:11 AM, Mathias Fröhlich wrote:
Now the gl_array_object's layout matches the one used in
recalculate_input_bindings. Make use of this and remove the
bind_array_obj function.
---
src/mesa/vbo/vbo_exec.h |6
src/mesa/vbo/vbo_exec_array.c | 53 +++
Now the gl_array_object's layout matches the one used in
recalculate_input_bindings. Make use of this and remove the
bind_array_obj function.
---
src/mesa/vbo/vbo_exec.h |6
src/mesa/vbo/vbo_exec_array.c | 53 +++-
2 files changed, 15 insertion