On 12/14/2011 05:48 AM, Marek Olšák wrote:
> The strides are useful, although they can be computed by summing up
> all the NumComponents fields for each buffer. Note that I also take
> into account ARB_transform_feedback3, which allows having interleaved
> attribs in more than one buffer. For the E
On 14 December 2011 05:48, Marek Olšák wrote:
> The strides are useful, although they can be computed by summing up
> all the NumComponents fields for each buffer. Note that I also take
> into account ARB_transform_feedback3, which allows having interleaved
> attribs in more than one buffer. For
On 13 December 2011 15:53, Brian Paul wrote:
> On Tue, Dec 13, 2011 at 4:35 PM, Paul Berry
> wrote:
> > This patch adds the field gl_transform_feedback_info::BufferStride,
> > which records the total number of components (per vertex) that
> > transform feedback is being instructed to store in ea
The strides are useful, although they can be computed by summing up
all the NumComponents fields for each buffer. Note that I also take
into account ARB_transform_feedback3, which allows having interleaved
attribs in more than one buffer. For the EXT_transform_feedback case
and separate attribs, Bu
On 12/13/2011 03:35 PM, Paul Berry wrote:
> This patch adds the field gl_transform_feedback_info::BufferStride,
> which records the total number of components (per vertex) that
> transform feedback is being instructed to store in each buffer. The
> i965 gen6 back-end needs this information in orde
On Tue, Dec 13, 2011 at 4:35 PM, Paul Berry wrote:
> This patch adds the field gl_transform_feedback_info::BufferStride,
> which records the total number of components (per vertex) that
> transform feedback is being instructed to store in each buffer. The
> i965 gen6 back-end needs this informati
This patch adds the field gl_transform_feedback_info::BufferStride,
which records the total number of components (per vertex) that
transform feedback is being instructed to store in each buffer. The
i965 gen6 back-end needs this information in order to set up binding
tables, and it seems better to