Sorry for forgetting to bump the driver version, been to busy lately.
Patches are Reviewed-by: Christian König
Regards,
Christian.
Am 11.02.2015 um 21:18 schrieb Marek Olšák:
From: Marek Olšák
It's not possible to query the current buffer binding, because the extension
doesn't define GL_...
I was wondering when you'd get around to implementing this. :)
This patch is
Reviewed-by: Ian Romanick
On 02/11/2015 12:18 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> It's not possible to query the current buffer binding, because the extension
> doesn't define GL_..._BUFFER__BINDING_AMD.
>
From: Marek Olšák
It's not possible to query the current buffer binding, because the extension
doesn't define GL_..._BUFFER__BINDING_AMD.
Drivers should check the target parameter of Drivers.BufferData. If it's
equal to GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, the memory should be pinned.
That's a