No, I've got a patch for Gallium, I will send it in a moment.
Marek
On Mon, Sep 23, 2013 at 11:25 PM, Matt Turner wrote:
> On Mon, Sep 23, 2013 at 2:02 PM, Marek Olšák wrote:
>> I think this breaks drivers which use ir_to_mesa, because mix can be
>> used in this way in GLSL 1.20 too.
>>
>> Mare
Or maybe not. Nevermind.
Marek
On Mon, Sep 23, 2013 at 11:02 PM, Marek Olšák wrote:
> I think this breaks drivers which use ir_to_mesa, because mix can be
> used in this way in GLSL 1.20 too.
>
> Marek
>
> On Sat, Sep 7, 2013 at 2:57 AM, Matt Turner wrote:
>> It's a ?: that operates per-compone
On Mon, Sep 23, 2013 at 2:02 PM, Marek Olšák wrote:
> I think this breaks drivers which use ir_to_mesa, because mix can be
> used in this way in GLSL 1.20 too.
>
> Marek
Indeed, it's reported as https://bugs.freedesktop.org/show_bug.cgi?id=69202
I was hoping someone would implement it for Galliu
I think this breaks drivers which use ir_to_mesa, because mix can be
used in this way in GLSL 1.20 too.
Marek
On Sat, Sep 7, 2013 at 2:57 AM, Matt Turner wrote:
> It's a ?: that operates per-component on vectors. Will be used in
> upcoming lowering pass for ldexp and the implementation of frexp.
On 09/06/2013 05:57 PM, Matt Turner wrote:
> It's a ?: that operates per-component on vectors. Will be used in
> upcoming lowering pass for ldexp and the implementation of frexp.
>
> cond_sel(selector, a, b):
>per-component result = selector ? a : b
> ---
> src/glsl/ir.cpp
It's a ?: that operates per-component on vectors. Will be used in
upcoming lowering pass for ldexp and the implementation of frexp.
cond_sel(selector, a, b):
per-component result = selector ? a : b
---
src/glsl/ir.cpp| 2 ++
src/glsl/ir.h