- Original Message -
> From: "Marek Olšák"
> To: "Nicolai Hähnle"
> Cc: "Ilia Mirkin" , mesa-dev@lists.freedesktop.org,
> "Dave Airlie"
> Sent: Friday, 27 January, 2017 6:18:32 AM
> Subject: Re: [Mesa-dev] [PATCH 1/4] gallium
On Thu, Jan 26, 2017 at 9:04 PM, Nicolai Hähnle wrote:
> On 26.01.2017 20:23, Ilia Mirkin wrote:
>>
>> I have no serious preference, but for doubles, we use a shader cap.
>
>
> I think this:
>
>> On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle
>> wrote:
>>>
>>> v1.1: move to using a normal CAP. (
Am 26.01.2017 um 21:11 schrieb Ilia Mirkin:
> On Thu, Jan 26, 2017 at 3:04 PM, Nicolai Hähnle wrote:
>> On 26.01.2017 20:23, Ilia Mirkin wrote:
>>>
>>> I have no serious preference, but for doubles, we use a shader cap.
>>
>>
>> I think this:
>>
>>> On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle
On Thu, Jan 26, 2017 at 3:04 PM, Nicolai Hähnle wrote:
> On 26.01.2017 20:23, Ilia Mirkin wrote:
>>
>> I have no serious preference, but for doubles, we use a shader cap.
>
>
> I think this:
>
>> On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle
>> wrote:
>>>
>>> v1.1: move to using a normal CAP. (
On 26.01.2017 20:23, Ilia Mirkin wrote:
I have no serious preference, but for doubles, we use a shader cap.
I think this:
On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle wrote:
v1.1: move to using a normal CAP. (Marek)
... suggests that this has already gone back and forth :)
Pragmatical
I have no serious preference, but for doubles, we use a shader cap.
On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle wrote:
> From: Dave Airlie
>
> v1.1: move to using a normal CAP. (Marek)
>
> v2: fill in the cap everywhere
>
> Signed-off-by: Dave Airlie
> Reviewed-by: Marek Olšák (v1)
> ---
>
From: Dave Airlie
v1.1: move to using a normal CAP. (Marek)
v2: fill in the cap everywhere
Signed-off-by: Dave Airlie
Reviewed-by: Marek Olšák (v1)
---
src/gallium/drivers/etnaviv/etnaviv_screen.c | 1 +
src/gallium/drivers/freedreno/freedreno_screen.c | 1 +
src/gallium/drivers/i915/i91