2011/6/20 Brian Paul :
> On 06/20/2011 05:31 PM, Stéphane Marchesin wrote:
>>
>> If possible, we want to match the hardware format to what the app uses. By
>> doing so, we avoid the need for pixel conversions and therefore greatly
>> speed
>> up texture uploads.
>> ---
>> src/mesa/state_tracker/st
On 06/20/2011 05:31 PM, Stéphane Marchesin wrote:
If possible, we want to match the hardware format to what the app uses. By
doing so, we avoid the need for pixel conversions and therefore greatly speed
up texture uploads.
---
src/mesa/state_tracker/st_atom_pixeltransfer.c |2 +-
src/mesa/
If possible, we want to match the hardware format to what the app uses. By
doing so, we avoid the need for pixel conversions and therefore greatly speed
up texture uploads.
---
src/mesa/state_tracker/st_atom_pixeltransfer.c |2 +-
src/mesa/state_tracker/st_cb_drawpixels.c | 10 ++-
src/