Re: [Mesa-dev] [PATCH 1/3] glsl: Drop exec_list argument to lower_ubo_reference

2015-11-09 Thread Iago Toral
Reviewed-by: Iago Toral Quiroga On Wed, 2015-11-04 at 15:33 -0800, Kristian Høgsberg Kristensen wrote: > We always pass in shader->ir and we already pass in the shader, so just > drop the exec_list. Most passes either take just a exec_list or a > shader, so this seems more consistent. > > Signed

Re: [Mesa-dev] [PATCH 1/3] glsl: Drop exec_list argument to lower_ubo_reference

2015-11-05 Thread Timothy Arceri
On Wed, 2015-11-04 at 15:33 -0800, Kristian Høgsberg Kristensen wrote: > We always pass in shader->ir and we already pass in the shader, so just > drop the exec_list. Most passes either take just a exec_list or a > shader, so this seems more consistent. > > Signed-off-by: Kristian Høgsberg Kristen

[Mesa-dev] [PATCH 1/3] glsl: Drop exec_list argument to lower_ubo_reference

2015-11-04 Thread Kristian Høgsberg Kristensen
We always pass in shader->ir and we already pass in the shader, so just drop the exec_list. Most passes either take just a exec_list or a shader, so this seems more consistent. Signed-off-by: Kristian Høgsberg Kristensen --- src/glsl/ir_optimization.h | 2 +- src/glsl/lower_ubo_r