Re: [Mesa-dev] [PATCH 1/3] dri2: Implement a throttle dri extension.

2011-10-13 Thread Jakob Bornecrantz
- Original Message - > The X server has limited throttle support on the server side, > but doing this in the client has some benefits: > > 1) X server throttling is per client. Client side throttling can be > done > per drawable. > > 2) It's easier to control the throttling based on what

Re: [Mesa-dev] [PATCH 1/3] dri2: Implement a throttle dri extension.

2011-10-12 Thread Michel Dänzer
On Mit, 2011-10-12 at 11:35 +0200, Thomas Hellstrom wrote: > Thanks for reviewing, Michel. > On 10/11/2011 05:29 PM, Michel Dänzer wrote: > > On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote: > > > >> The X server has limited throttle support on the server side, > >> but doing this in

Re: [Mesa-dev] [PATCH 1/3] dri2: Implement a throttle dri extension.

2011-10-12 Thread Thomas Hellstrom
Thanks for reviewing, Michel. On 10/11/2011 05:29 PM, Michel Dänzer wrote: On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote: The X server has limited throttle support on the server side, but doing this in the client has some benefits: 1) X server throttling is per client. Client si

Re: [Mesa-dev] [PATCH 1/3] dri2: Implement a throttle dri extension.

2011-10-11 Thread Michel Dänzer
On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote: > The X server has limited throttle support on the server side, > but doing this in the client has some benefits: > > 1) X server throttling is per client. Client side throttling can be done > per drawable. > > 2) It's easier to control

[Mesa-dev] [PATCH 1/3] dri2: Implement a throttle dri extension.

2011-10-11 Thread Thomas Hellstrom
The X server has limited throttle support on the server side, but doing this in the client has some benefits: 1) X server throttling is per client. Client side throttling can be done per drawable. 2) It's easier to control the throttling based on what client is run, for example using "driconf".