I think it actually works like this: llvmpipe has a single vertex
layout, which it tells draw about, which will then emit the vertices in
this format.
However, softpipe will always tell draw to emit the vertices as-is (via
its first layout). Its second layout has draw written all over it but
draw d
Hmm actually there were some piglit regressions.
I don't mind the ones from the arb_fragment_layer_viewport group from
skip to pass (up to today they failed in llvmpipe too and we don't have
a cap bit for this functionality separately).
However, this broke some more basic stuff like vs point size o
Pushed, thanks!
Roland
Am 11.12.2015 um 12:43 schrieb Edward O'Callaghan:
> Mostly related to making sure the rasterizer can correctly
> pick out the correct scissor box for the current viewport.
>
> Signed-off-by: Edward O'Callaghan
> ---
> src/gallium/drivers/softpipe/sp_context.h |
Mostly related to making sure the rasterizer can correctly
pick out the correct scissor box for the current viewport.
Signed-off-by: Edward O'Callaghan
---
src/gallium/drivers/softpipe/sp_context.h | 9 ++-
src/gallium/drivers/softpipe/sp_quad.h| 1 +
src/gallium/drivers/so