Re: [Mesa-dev] [PATCH 1/2] mesa: Move RasterDiscard to toplevel of gl_context.

2011-12-21 Thread Ian Romanick
On 12/20/2011 04:41 PM, Paul Berry wrote: Previously we were storing the RasterDiscard flag (for GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was confusing, because we use the _NEW_TRANSFORM flag (not _NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because rasterizer

Re: [Mesa-dev] [PATCH 1/2] mesa: Move RasterDiscard to toplevel of gl_context.

2011-12-20 Thread Brian Paul
On 12/20/2011 05:41 PM, Paul Berry wrote: Previously we were storing the RasterDiscard flag (for GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was confusing, because we use the _NEW_TRANSFORM flag (not _NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because rasterizer

[Mesa-dev] [PATCH 1/2] mesa: Move RasterDiscard to toplevel of gl_context.

2011-12-20 Thread Paul Berry
Previously we were storing the RasterDiscard flag (for GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was confusing, because we use the _NEW_TRANSFORM flag (not _NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because rasterizer discard has effects even when transform feed