Re: [Mesa-dev] [PATCH 1/2] i965: Fix fragment shader struct inputs.

2015-11-25 Thread Matt Turner
On Tue, Nov 24, 2015 at 10:35 PM, Kenneth Graunke wrote: > Apparently we have literally no support for FS varying struct inputs. > This is somewhat surprising, given that we've had tests for that very > feature that have been passing for a long time. > > Normally, varying packing splits up structu

Re: [Mesa-dev] [PATCH 1/2] i965: Fix fragment shader struct inputs.

2015-11-25 Thread Jason Ekstrand
On Tue, Nov 24, 2015 at 10:35 PM, Kenneth Graunke wrote: > Apparently we have literally no support for FS varying struct inputs. > This is somewhat surprising, given that we've had tests for that very > feature that have been passing for a long time. > > Normally, varying packing splits up structu

[Mesa-dev] [PATCH 1/2] i965: Fix fragment shader struct inputs.

2015-11-24 Thread Kenneth Graunke
Apparently we have literally no support for FS varying struct inputs. This is somewhat surprising, given that we've had tests for that very feature that have been passing for a long time. Normally, varying packing splits up structures for us, so we don't see them in the backend. However, with SSO