On Fri, 27 Jan 2012 13:29:18 -0800, Kenneth Graunke
wrote:
> On 01/27/2012 01:16 PM, Eric Anholt wrote:
> > We were allocating registers into the MRF hack region, resulting in
> > sparkly renering in a few of the scenes. We could do better
> > allocation by making an MRF class, having MRFs confl
On 01/27/2012 01:16 PM, Eric Anholt wrote:
We were allocating registers into the MRF hack region, resulting in
sparkly renering in a few of the scenes. We could do better
allocation by making an MRF class, having MRFs conflict with the
corresponding GRFs, and tracking the live intervals of the "
We were allocating registers into the MRF hack region, resulting in
sparkly renering in a few of the scenes. We could do better
allocation by making an MRF class, having MRFs conflict with the
corresponding GRFs, and tracking the live intervals of the "MRF"s and
setting up the conflicts. But this