Timothy Arceri writes:
> The uniform will only be of a single type so store the data for
> opaque types in a single array.
>
> Cc: Francisco Jerez
> Cc: Ilia Mirkin
This patch is:
Reviewed-by: Francisco Jerez
> ---
> src/glsl/ir_uniform.h| 6 +---
> src/glsl/li
The uniform will only be of a single type so store the data for
opaque types in a single array.
Cc: Francisco Jerez
Cc: Ilia Mirkin
---
src/glsl/ir_uniform.h| 6 +---
src/glsl/link_uniform_initializers.cpp | 12 +++
src/glsl/link_uniforms.cpp