On Fri, 2016-10-14 at 14:21 +0200, Iago Toral Quiroga wrote:
> Generally, we only check for the presence of compute shaders during
> parsing when we find any language (like layout qualifiers) that are
> specific to compute shaders, however, it is possible to define an
> empty compute shader does no
Generally, we only check for the presence of compute shaders during
parsing when we find any language (like layout qualifiers) that are
specific to compute shaders, however, it is possible to define an
empty compute shader does not use any language specific to compute
shaders at all and we should f