Re: [Mesa-dev] [PATCH 1/2] glsl: don't skip GLSL IR opts on first-time compiles

2019-01-17 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Thu, Jan 17, 2019 at 1:17 AM Timothy Arceri wrote: > This basically reverts c2bc0aa7b188. > > By running the opts we reduce memory using in Team Fortress 2 > from 1.5GB -> 1.3GB from start-up to game menu. > > This will likely increase Deus Ex start up times

[Mesa-dev] [PATCH 1/2] glsl: don't skip GLSL IR opts on first-time compiles

2019-01-16 Thread Timothy Arceri
This basically reverts c2bc0aa7b188. By running the opts we reduce memory using in Team Fortress 2 from 1.5GB -> 1.3GB from start-up to game menu. This will likely increase Deus Ex start up times as per commit c2bc0aa7b188. However currently 32bit games like Team Fortress 2 can run out of memory