Re: [Mesa-dev] [PATCH 1/2] draw: fix prim id float cast for non-llvm path

2014-08-07 Thread Brian Paul
On 08/07/2014 02:50 PM, srol...@vmware.com wrote: From: Roland Scheidegger These values are always uints, casting them to floats does no good. Fixes piglit glsl-1.50-geometry-primitive-id-restart tests for softpipe. --- src/gallium/auxiliary/draw/draw_gs.c | 12 1 file changed,

[Mesa-dev] [PATCH 1/2] draw: fix prim id float cast for non-llvm path

2014-08-07 Thread sroland
From: Roland Scheidegger These values are always uints, casting them to floats does no good. Fixes piglit glsl-1.50-geometry-primitive-id-restart tests for softpipe. --- src/gallium/auxiliary/draw/draw_gs.c | 12 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/src/gall